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Silver_Dragon

MIEMBRO E111
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Todo lo publicado por Silver_Dragon

  1. Silver_Dragon responde a Virus de mensaje en un tema en General
    En el futuro, habrá posibilidad de cambiar los controles en vuelo mediante un nuevo editor http://forums.eagle.ru/showpost.php?p=1 ... stcount=52
  2. Silver_Dragon responde a Silver_Dragon de mensaje en un tema en General
    L-39 update http://forums.eagle.ru/showpost.php?p=1 ... tcount=370
  3. Silver_Dragon responde a Silver_Dragon de mensaje en un tema en General
    Update 12 DCS: World WW2:
  4. Silver_Dragon responde a Virus de mensaje en un tema en General
    Cambios en los requerimientos minimos de DCS: World, se deja de soportar sistemas de 32 Bits por los de 64 bits. http://forums.eagle.ru/showpost.php?p=1 ... ostcount=3
  5. Silver_Dragon responde a Silver_Dragon de mensaje en un tema en General
    el mismo, digamos que RRG Studios son todos los programadores (Luthier / Oleg / Illya, etc) que eran parte del equipo del Il-2 / CoD, ahora con un nuevo comienzo. Ya esta disponible el sistema de PalPay para el KickStarter de DCS: World WW2 1944 http://forums.eagle.ru/showpost.php?p=1 ... ostcount=1
  6. Silver_Dragon responde a Silver_Dragon de mensaje en un tema en General
    Q&A DCS: WW2 Terrain SDK http://forums.eagle.ru/showpost.php?p=1 ... stcount=43 This is the landscape editor. All its features will indeed be revealed. However the ability to compile the final map and to let tanks drive or planes fly over the new landscape will not be released out. So, many features that relate to the terrain's implementation within the game will not be a part of the SDK. http://forums.eagle.ru/showpost.php?p=1 ... stcount=48 The point of releasing the SDK is so that maps can be made faster by the community than RRG can make themselves, without giving all the tools to make it functional. This will let them put more attention to the aircraft. Enough will be provided to make the land, but the final conversion process of it to let it plug into DCS/DCS WWII will be done by ED or RRG. This would act as quality control, which is in my opinion a good thing. http://forums.eagle.ru/showpost.php?p=1 ... stcount=51 A map in EDGE actually has real-world coordinated connected to a virtual globe. It has constraints. You could create your own landscape project that borders an existing map. Then you could just join the two projects together, and have them combined. That's how, for example, you could join forces between multiple creators working on the same map. Just split it, then join it. Theoretically you could do silly things like take Normandy, make Scotland, and make Ruhr, then join them together. You'd be able to take off from Scotland, climb, fly over barren nothing below, cross over pretty Normandy, fly over some more nothing, bomb a factory, and then go back home. http://forums.eagle.ru/showpost.php?p=1 ... stcount=78 Guys, we have an SDK for a game that's not out yet. Even if we were to release the EDGE source code as freeware, you'd be in the exact same boat. Build, create, compile, and then what? Until you have at least the DCS WWII alpha, you have no game in which you can fly over your terrain. We cannot release an even earlier build than our alpha. The SDK comes with its own landviewer, which is the app in which I did all the footage in the latest vid. That's where you'll test your landscape. I'm sure we'll have the outstanding questions resolved well before DCS WWII hits alpha. Once we have an official stance on commercial use of EDGE by 3rd parties, everything else will follow naturally. With non-commercial use, we're obviously interested in having a large amount of user-made content. We're also a very small team and we can't be the quality control or the publisher for everything our users make. The only reason to release an SDK is to help your product grow. No one on this side has any desire to be the bottleneck in that process. http://forums.eagle.ru/showpost.php?p=1 ... stcount=84 There's pretty much one game engine at this point. What works in DCS WWII works in DCS World, at least on the developers' machines as of this very second. You can theoretically create anything you want, but I really have nothing to do with DCS World as a product line. The reason why we are talking about the SDK now, the reason why we're releasing it when we are, is DCS WWII specifically. I personally am interested in garnering and supporting a large-scale community effort to create new WWII content. Here, my main goal is to make sure we have as many talented, dedicated people working on this as possible, and that they enjoy doing it and want to keep doing it long enough to finish the process. If we just put hurdles in their path, prevent them from seeing their own work, or provide poor support, then this entire effort is wasted: me making that video, discussing this now, us making the effort to create the SDK for external consumption, future discussions with backers, writing tech specs, etc etc etc. There's no point in us doing any of that if we'll give you the kind of SDK that people play with for a while, shrug their shoulders, and go find something better to do with their time. This I guess should be a more important point than any technical details. Not what we're doing, but why we're doing it.
  7. Silver_Dragon responde a Virus de mensaje en un tema en General
    http://forums.eagle.ru/showpost.php?p=1 ... ostcount=2
  8. Silver_Dragon responde a Silver_Dragon de mensaje en un tema en General
    Update 6 KickStarter DCS: World WW2 1944 http://forums.eagle.ru/showpost.php?p=1 ... ostcount=1
  9. Silver_Dragon responde a Silver_Dragon de mensaje en un tema en General
    Una imagen del manual desde el foro ruso. Segun Beczl muestra el procedimiento de funcionamiento del sistema RSBN para aterrizajes (Beczl confirma que esta implementado dentro de DCS:World) http://forums.eagle.ru/showpost.php?p=1 ... tcount=156
  10. Silver_Dragon responde a Silver_Dragon de mensaje en un tema en General
    Ya ha dicho que salvo problema (ED) estará a finales de año.
  11. Silver_Dragon responde a Silver_Dragon de mensaje en un tema en General
    Beczl comenta que despues del Mig-23, vendrá el Su-22M3 http://forums.eagle.ru/showpost.php?p=1 ... stcount=31 Yes. you're right. After MiG-23 the next possible is the M3...
  12. Silver_Dragon responde a Silver_Dragon de mensaje en un tema en General
    Update 7 y entrevista de DCS: World WW2: www.kickstarter.com/projects/508681281/ ... 1944/posts http://www.rockpapershotgun.com/2013/09 ... er-shotgun
  13. Silver_Dragon responde a Silver_Dragon de mensaje en un tema en General
    Update 7 en camino: http://www.kickstarter.com/projects/508 ... 4/comments
  14. Silver_Dragon responde a Silver_Dragon de mensaje en un tema en General
    Video del memorial de Jim Mackonochie:
  15. Silver_Dragon responde a Virus de mensaje en un tema en General
    Pequeña reseña de Wags de lo que se está trabajando para el DCS: W 1.26 Update 1 http://forums.eagle.ru/showthread.php?t=114584
  16. Silver_Dragon responde a Silver_Dragon de mensaje en un tema en General
    Pequeño update de EvilBivol-1 sobre el UH-1H y Mi-8 para el Update 1 de la 1.2.6 http://forums.eagle.ru/showpost.php?p=1 ... stcount=19
  17. Silver_Dragon publicó un mensaje en un tema en General
    Hoy VEAO realizara un memorial en honor a Jim Mackonochie por el primer aniversario de su muerte. http://forums.eagle.ru/showthread.php?t=114536
  18. Silver_Dragon responde a Silver_Dragon de mensaje en un tema en General
    Update DCS WWII: Europe 1944: Kickstarter http://www.kickstarter.com/projects/508 ... sts/610190
  19. Silver_Dragon responde a Silver_Dragon de mensaje en un tema en General
    El manual beta para el Hawk Tmk.1 ya está disponible: http://forums.eagle.ru/showpost.php?p=1 ... ostcount=1
  20. Silver_Dragon responde a Silver_Dragon de mensaje en un tema en General
    Coretex designs update http://forums.eagle.ru/showpost.php?p=1 ... ostcount=1 https://scontent-a.xx.fbcdn.net/hphotos-ash3/526948_641451189210106_720905874_n.jpg[/img]
  21. Silver_Dragon responde a Deabrv de mensaje en un tema en General
    Prueba de los cohetes JATO SRPD-99 en el Mig-21Bis (solo ve sen las fuerzas y el momento de actuación de estos, no hay efectos visuales por el momento) http://forums.eagle.ru/showpost.php?p=1 ... stcount=15
  22. Silver_Dragon responde a Silver_Dragon de mensaje en un tema en General
    aqui esta la información necesaria para los escuadrones que deseen probar el Hawk: http://forums.eagle.ru/showpost.php?p=1 ... ostcount=1 http://forums.eagle.ru/showpost.php?p=1 ... stcount=16
  23. Silver_Dragon responde a Silver_Dragon de mensaje en un tema en General
    Digamos que antes del projecto, ya estaban trabajando tanto en el teatro de normandia como en los tres aparatos (P-38 / Spitfire / Bf-109), los 100000$ eran para eso, ya despues, lo que le pongamos de mas. Me imagino que al igual que Kinney, si no se llega a lo demas, se irá haciendo mucho mas lento, pero es de suponer que tendremos todo lo que han planeado en unos cuantos años. Mientras, RRG da por conseguido el KickStarter de DCS: World WW2 1944 y cambia otra vez los tramos: http://www.kickstarter.com/projects/508 ... 1944/posts
  24. Silver_Dragon responde a Silver_Dragon de mensaje en un tema en General
    Update 4 de la KickStarter DCS: World WW2 1944 de RRG Studios http://www.kickstarter.com/projects/508 ... 1944/posts
  25. Silver_Dragon responde a Silver_Dragon de mensaje en un tema en General
    El dia 25 hay anuncio importante referente al F-18E de Coretex Designs https://www.facebook.com/CoreTexDesigns ... n=timeline

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